How to Build a Fun Ball Throwing Simulator Script
If you've been looking for a solid ball throwing simulator script to spice up your game, you probably know how tricky the physics can get. It seems like such a simple concept—you click a button, a ball flies away, and you get some points. But anyone who has actually tried to code one knows that making it feel "right" is where the real work happens. It's not just about the code; it's about the timing, the arc, and that satisfying thud when the ball hits the target. ...